From: Jason Aubrey Wells <jaw016@engr.latech.edu>
Related FAQs Resources:
R001a2ad.htm
(html text of
ad)
R003ADGPIC.GIF
(gif picture of ad)
004- What did the first Apple ads look like?
Below is the text of the Apple II advertisement which appeared in the
September
1977 issue of Scientific American.
The home computer that's ready
to work, play and grow with
you.
Clear the kitchen table. Bring in the color T.V. Plug in your new
Apple II*,
and connect any standard cassette recorder/player. Now you're ready
for an
evening of discovery in the new world of personal computers.
Only Apple II makes it that easy. It's a complete, ready to use computer--not
in a kit. At $1298, it includes features you won't find on other
personal
computers costing twice as much. Features such as video graphics
in 15 colors.
And a built in memory capacity of 8K bytes ROM and 4K bytes RAM--with
room for lots more. But you don't even need to know a RAM from a
ROM to
use and enjoy Apple II. It's the first personal computer with a
fast version of
BASIC--the English-like programming language--permanently built
in. That
means you can begin running your Apple II the first evening, entering
your own
instructions and watching them work, even if you've had no previous
computer
experience.
The familiar typewriter-style keyboard makes communication easy.
And your
programs and data can be stored on (and retrieved from) audio cassettes,
using
the built-in cassette interface, so you can swap with other Apple
II users.
This and other peripherals--other equipment on most personal computers,
at
hundreds of dollars extra cost--are built into Apple II. And it's
designed to
keep up with changing technology, to expand easily whenever you
need it to.
As an educational tool, Apple II is a sound investment. You can program
it to
tutor your children in most any subject, such as spelling, history,
or math.
But the biggest benefit--no matter how you use Apple II--is that
you and your
family increase familiarity with the computer itself. The more you
experiment
with it, the more you discover about its potential.
Start by playing PONG. Then invent your own games using the input
keyboard,
game paddles and built-in speaker. As you experiment you'll acquire
new
programming skills which will open up new ways to use your Apple
II. You'll
learn to "paint" dazzling color displays using the unique color
graphics
commands in Apple BASIC, and write programs to create beautiful
kaleidoscopic
designs. As you master Apple BASIC, you'll be able to organize,
index, and
store data on household finances, income tax, recipes, and record
collections.
You can learn to chart your biorythms, balance your checking account,
even
control your home environment. Apple II will go as far as you imagination
can
take it.
Best of all, Apple II is designed to grow with you. As your skill
and
experience with computing increase, you may want to add new Apple
peripherals.
For example, a refined, more sophisticated BASIC language is being
developed
for advanced scientific and mathematical applications. And in addition
to the
built-in audio, video and game interfaces, there's room for eight
plug-in
options such as a prototyping board for experimenting with interfaces
to others
equipment; a serial board for connecting a teletype, printer and
other
terminals; a parallel interface for communicating with a printer
or another
computer; an EPROM board for storing programs permanently; and a
modem board
communications interface. A floppy disk interface with software
and complete
operating systems will be available at the end of 1977. And there
are many more
options to come, because Apple II was designed from the beginning
to
accommodate increased power and capability as your requirements
change.
If you'd like to see for yourself how easy it is to use and enjoy
Apple II,
visit your local dealer for a demonstration and a copy of our detailed
brochure. Or write Apple Computer Inc., 20863 Stevens Creek Blvd.,
Cupertino,
California 95014.
Apple II is a completely self-contained computer system with BASIC
in ROM,
color graphics, ASCII keyboard, light-weight, efficient switching
power supply
and molded case. It is supplied with BASIC in ROM, up to 48K bytes
of RAM, and
with cassette tape, video, and game I/O interfaces built-in. Also
included are
two games paddles and a demonstration cassette.
SPECIFICATIONS
* Microprocessor: 6502 (1 MHz).
* Video Display: Memory mapped, 5 modes--all Software-selectable:
o Text--40 chars/line,
24 lines upper case.
o Color graphics--40h
x 48v, 15 colors
o High-resolution graphics--280h
x 192v; black, white,
violet, green
(16K RAM minimum required)
o Both graphics modes
can be selected to include 4 lines of
text at the
bottom of the display area.
o Completely transparent
memory access. All color generation
done digitally.
* Memory: up to 48K bytes on-board RAM (4K supplied)
o Uses either 4K or new
16K dynamic memory chips
o Up to 12K rom (8K supplied)
* Software
o Fast extended Integer
BASIC in ROM with color graphics
commands
o Extensive monitor in
ROM
* I/O
o 1500 bps cassette interface
o 8-slot motherboard
o Apple game I/O connector
o ASCII keyboard port
o Speaker
o Composite video output
Apple II is also available in board-only form for the do-it-yourself
hobbyist.
Has all of the features of the Apple II system, but does not include
case,
keyboard, power supple or game paddles. $598.
PONG is a trademark of Atari Inc.
*Apple II plugs into any standard TV using an inexpensive
modulator (not supplied).